Post by Caanon on Mar 10, 2007 11:12:40 GMT
(Yay, the first quest ... do we even have GM's antmore?)
Home Security.
It's a sad time when the humble bolt pistle is unable to protect a girl or her daughter. Due to increased action around her hideout Rei (Reylena (Did you really think I made a differant character)) seeks out some more firepower to help her protect herself, namely an Exitus Pistol.
An abandoned supply depot from the first chaos incursion offers Rei the best chance of finding the equipment she desires... but then, if the supply depot is abandoned, why is it being guarded.
Duel 1: Infiltration
Rei must first sneak past the sentries outside the depot, if she alerts the sentries it might cause problems later. Rei must defeat d6+1 sentries
Sentry:
WS 3
BS 2
S 2
T 2
W 1
I 3
A 1
LD 6
Sv 5+
Lasgun
Perimetre contact: Due to constant action around the dept las fire is quite common and doesn't raise much attention from the guards, bolters however are much rarer and will raise attention. Every turn a las weapon is fired the alarm will be raised on roll of 6, if Rei should fire her bolt pistol the alarm will be raised on a 4+.
Group mentality: The Sentries are huddled together and will act as one for the purpose of the duel.
Throwing knives: Rei has come prepared with throwing knives. Rei can thown one knife per turn in the shooting phase at her own strengh. The knives will not raise the alarm. Rei has 5 knives only.
Duel 2: The guard house.
If Rei managed to kill the sentries without raising the alarm she manages to sneak past the guards and kill them in there sleep (Proceed to duel 3). If the alarm was raised she will have to fight. Rei must fight d3+3 guardsmen
Guardmen:
Ws 3
BS 3
S 3
T 3
W 1
I 3
A 1
LD 7
Sv 5+
Lasgun
Group Mentality
Duel 3: Shopping
Rei start her search only to find she's not the only one after an Exitus Pistol.
Assasin Initiate:
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Wargear:
Laspistol, CCW, Sniper Rifle
Special Rules:
Infiltrationer/Stealthy Killer (the assassin starts the duel in very hard cover granting him/her a 3+coversave
in the 1st turn of the duel,the character also counts as in cover in the 1st turn of the duel)
always gets +1 to In Rolls in the Shooting Phase
4+ Dodge save in CC and shooting
(All right so I got bored and copied Ith's character... it's late )
Duel 4: Fishbait
Maybe if Rei had paid more attention when she was killing the guards she might have noticed they did not wear the sign of the Aquilla. Now the guel'la boss has returned and is not to happy.
Tau Stealth Suit:
Ws 3
BS 3
S 4
T 4
W 2
I 5
A 3
LD 7
SV 3+
Burst Cannon
Jump pack
Stealth: Rei must pass a LD test to shoot at the Stealth Suit.
Etherals Influence: The pilot of stealth suit has been away from an Etherl for some time and is starting to revert back to his primal nature. At the start of the turn of the Stealth suit must pass a LD test or will not shoot and charge at Rei instead.
Rei has the Exitus Pistol for this duel.
For this quest Rei has 2 med kits and will recover faith points after each duel.
Home Security.
It's a sad time when the humble bolt pistle is unable to protect a girl or her daughter. Due to increased action around her hideout Rei (Reylena (Did you really think I made a differant character)) seeks out some more firepower to help her protect herself, namely an Exitus Pistol.
An abandoned supply depot from the first chaos incursion offers Rei the best chance of finding the equipment she desires... but then, if the supply depot is abandoned, why is it being guarded.
Duel 1: Infiltration
Rei must first sneak past the sentries outside the depot, if she alerts the sentries it might cause problems later. Rei must defeat d6+1 sentries
Sentry:
WS 3
BS 2
S 2
T 2
W 1
I 3
A 1
LD 6
Sv 5+
Lasgun
Perimetre contact: Due to constant action around the dept las fire is quite common and doesn't raise much attention from the guards, bolters however are much rarer and will raise attention. Every turn a las weapon is fired the alarm will be raised on roll of 6, if Rei should fire her bolt pistol the alarm will be raised on a 4+.
Group mentality: The Sentries are huddled together and will act as one for the purpose of the duel.
Throwing knives: Rei has come prepared with throwing knives. Rei can thown one knife per turn in the shooting phase at her own strengh. The knives will not raise the alarm. Rei has 5 knives only.
Duel 2: The guard house.
If Rei managed to kill the sentries without raising the alarm she manages to sneak past the guards and kill them in there sleep (Proceed to duel 3). If the alarm was raised she will have to fight. Rei must fight d3+3 guardsmen
Guardmen:
Ws 3
BS 3
S 3
T 3
W 1
I 3
A 1
LD 7
Sv 5+
Lasgun
Group Mentality
Duel 3: Shopping
Rei start her search only to find she's not the only one after an Exitus Pistol.
Assasin Initiate:
Ws | Bs | St |
To
[/td][td] Wo
[/td][td] In
[/td][td] At
[/td][td] Ld
[/td][td] Sv
[/td][td] Cost
[/td][/tr][tr][td] 3
[/td][td] 5
[/td][td] 2
[/td][td] 2
[/td][td] 1
[/td][td] 5
[/td][td] 4
[/td][td] 9
[/td][td] 5+
[/td][td] 125
[/td][/tr][/table]Wargear:
Laspistol, CCW, Sniper Rifle
Special Rules:
Infiltrationer/Stealthy Killer (the assassin starts the duel in very hard cover granting him/her a 3+coversave
in the 1st turn of the duel,the character also counts as in cover in the 1st turn of the duel)
always gets +1 to In Rolls in the Shooting Phase
4+ Dodge save in CC and shooting
(All right so I got bored and copied Ith's character... it's late )
Duel 4: Fishbait
Maybe if Rei had paid more attention when she was killing the guards she might have noticed they did not wear the sign of the Aquilla. Now the guel'la boss has returned and is not to happy.
Tau Stealth Suit:
Ws 3
BS 3
S 4
T 4
W 2
I 5
A 3
LD 7
SV 3+
Burst Cannon
Jump pack
Stealth: Rei must pass a LD test to shoot at the Stealth Suit.
Etherals Influence: The pilot of stealth suit has been away from an Etherl for some time and is starting to revert back to his primal nature. At the start of the turn of the Stealth suit must pass a LD test or will not shoot and charge at Rei instead.
Rei has the Exitus Pistol for this duel.
For this quest Rei has 2 med kits and will recover faith points after each duel.