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Post by Lord Nefarius on Nov 23, 2004 9:58:26 GMT
If you think you got a good idea or if you have a wish what packages&rules get updated next with an increased priority compared to other packages&rules feel free to post here. PLEASE , DON'T SPAM!!! and keep in mind that duelling rules are in an ever circulating update process, so at some point everything will once be updated. This thread also is to post suggestions for all new packages and races and rules, but they should be "worth" to be included and don't be upset if they won't become official additions to the rules.
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Post by Caanon on Nov 25, 2004 20:05:51 GMT
HUMANS!!!
Aside from the Inquis human char's are get the sh*t end of the stick...
The Eldar have the same (And better in In and Arm in most cases) yet have the tech to counter act their poor poor T and S.
I guess this is kinda redundant as some GM or another told me to go and create rules, play test and submit them... well I can still complain
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Post by Archon Faraith on Nov 26, 2004 18:39:36 GMT
some sort of dodge save for shooting for eldar with a 4+ save or worse, any higher and they cant be so manouverable (can withstand shooting as well) but the 4+ means any good shooty character could cut them down. Dakin for example could slaughter any 4+ save thing in one round from range.
As Smite can do also, but Mercury proved how badly t3, 4+saves suffer. -Ez.
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Post by Lord Nefarius on Nov 29, 2004 20:26:05 GMT
all cwe already have a 3+save. exceptions are the rangers and the warlocks. but at this point rangers have their stealthyness to balance this out and warlocks have defensive options.
the very straight packages of the cwe don't have so many options to represent this specialized way of fighting. specialized types of fighters.the opposite would be multicustonizeable fighters...
for the human chars,sisters got updated most recently and next update for the humans will bei sanctioned psyker and adeptus mechanicus.
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Post by Eziel on Nov 29, 2004 21:38:00 GMT
I believe the Eldar included Dark Eldar and Harlequins.
Also, the option of an improved ammunition for Scourges. Perhaps either +1S or save modifier for 15 to 20 points.
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Post by Lord Nefarius on Nov 30, 2004 9:50:45 GMT
Harlequins have a really good save versus shooting with their holosuits,so i don't think the problem includes them.
for the dark eldar: haemonculus is a T4 eldar,so his 4+sv is balanced. mandrakes use their stealthyness to balance their save. incubi have a 3+sv,so no problem here. wyches have a dodgesave. grotesques can have 3 wounds,that's very resistant. beastmasters have a dodgesave. reaver biker has a dodgesave and is T3(4).
so only scourges and dracons are weak in cases of defence. i think it's okay to give them an optional dodgesave and optional smokebombs... for wyches and beastmaster,i think,the smokebombs would be okay,too.
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Post by schaferlord on Dec 10, 2004 11:59:16 GMT
Change the tyranid base stats for small and medium creatures, at the moment we can create above average gaunts and below average medium guys and surely all the dueling characters should be the best of there field or dirt cheap.
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Post by Lord Nefarius on Dec 11, 2004 19:41:10 GMT
base stats not changed,nor the race characteristics statline changed,but slightly rework of the nids packages. gave nids a little better chance to maybe survive the shootingphase. altered fleshhooks.
and additional option for "Infiltrationer's Gene
some points cost vary from creature to creature to represent a specific ability appearing add some constelation of genes more often than on others. altered carnifex package and slightly renaming.
options for "Small Carnifex" stay the same. renamed to "Small Carnifex not to include the possibility of an adult carnifex appearing during a quest or duelling-campaign. also offers the Carnifex package to quest for evolution and growth...
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Post by Akenseth on Dec 22, 2004 5:16:57 GMT
Wratihknights... nuff said
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Post by Lord Nefarius on Dec 22, 2004 9:14:52 GMT
wanted to put them into the outcasts package section...
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Post by Archon Faraith on Jan 19, 2005 21:31:45 GMT
T5, there unbalanced againast any character with S3 out there. There are many characters that have s3 weapons and guns. Its to easy to get Toughness 5, a good weapon and good stats. Scarbs Na'Cre, my Nightlord and now the multitude of wraithguard and Imortals. Ive complained about Necrons before and youve said well the necrons suck in cc. Who cares! Toughness 5 and 3+ save can suck in cc if they want to, they can just break and blast you to pieces with the S5 Ap4 gun.
I no its fun when your T5, ive been there my self but to get to toughness 5 is to cheap.
Oh also the extra charge range combat drug option is useless.
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Post by Caanon on Jan 19, 2005 22:11:26 GMT
I have to agree with Elvive
T5 vs S3 just aint fair...
Also about firing two shots from a pistol.... how is that the same as letting rip with an assualt rifle... wouldn't a negative mod to hit be more realistic (i.e. a pistol wouldn't auto 1 in ccp if it fired 2 shots but would have a -1 to hit in shooting)
Also why does a SoB have the option for a bolter if they have a bolt pistol
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Post by Archon Faraith on Jan 19, 2005 22:46:23 GMT
also why do DA have the option for DA storm bolter thats exactly the same as any other storm bolter?
Also i have to agree, even though i love the duel pistols, why would any one take a rifle over a pistol (apart from in the case of a stormie as the rifle has extra ap compared to the pistols).
Its rediculous, a salamander space marines gets +1 T and -1 In for 5pts, thats 15pts to be toughness 5! who would not pay that.
Its getting silly, lots of the low strenght and toughness characters killer abilities have been nerfed (scorpian biting blade etc) yet the high toughness are getting stuff dirt cheap.
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Ilairon
Level 9 - General
Number 2. -II- looking for someone to talk to
The Shadow shall come and soon the Red Moon will be ruled by one of the dark, lord of shadows.
Posts: 1,434
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Post by Ilairon on Jan 19, 2005 22:59:24 GMT
Sniper Rifles, Ranger Long Rifles, Poison Blades, Witchblades, and Harlequin Kisses tend to balance it out IMO. True a S3 char has a hard time killing a T5 char. A Greater Harlequin with a harlequins kiss will, however, own up against a T5 char whilst that character would likely be killed off by some of the characters with more attacks (take a 4 shot shotgun, two pistols, a 4 shot rifle, a burstcannon and gun-drone, etc).
And characters with an insane number of attacks can also suceed against the T5 chars. My wraithguard is 2-1 against a harlie solitaire (S3).
T5 balance out uber shooty, uber shooty balance out uber CC, uber CC balance out specialists, specialists balance out T5. There just aren't enough chars atm that duel often. 3 T5 (J8, NB, and me), 3 T4 (CE, Nef, and Honorsystem), and 2 T3 (Ez and Caanon).
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Post by Caanon on Jan 19, 2005 23:50:08 GMT
Sniper rifles don't do jack all.
In the duels I've used it against t5 char's it's done absurluteley nothing.
And Il what about the average char who isn't good at anything (aka Priss and Rei). Both aren't shooty (bolt pistols really aren't that great people) and both aren't paticauly special in CC (S3 and a -1sv mod don't do much against T5, and S4 against T5 and a 3+sv means it'sa total fluke)
A solution maybe to give T5 char a 4+ max armour save
Also Il you failed to mention that all 3 T5 char's have a 3+sv 2 of those T5 char's have WBB rolls aswell which in my opinion is total beard.
I think that maybe work on the Inq. dueling should start again
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